using System;
using System.Collections.Generic;
using System.Text;

namespace ServerNET.Server
{
    public class CUserGame
    {
        public int GameId;
        public int Win;
        public int Lost;
        public int Exp;
        public int Level;
        public int Quit;

        internal void Reset()
        {
            Win = 0;
            Lost = 0;
            Quit = 0;
        }
    }
}
